Sequences
392,541 sequences
- Coordination sequence T4 for Zeolite Code SBS.A033611
Coordination sequence T4 for Zeolite Code SBS.
- Coordination sequence T1 for Zeolite Code SBT.A033612
Coordination sequence T1 for Zeolite Code SBT.
- Coordination sequence T2 for Zeolite Code SBT.A033613
Coordination sequence T2 for Zeolite Code SBT.
- Coordination sequence T3 for Zeolite Code SBT.A033614
Coordination sequence T3 for Zeolite Code SBT.
- Coordination sequence T4 for Zeolite Code SBT.A033615
Coordination sequence T4 for Zeolite Code SBT.
- Coordination sequence T1 for Zeolite Code TSC.A033616
Coordination sequence T1 for Zeolite Code TSC.
- Coordination sequence T2 for Zeolite Code TSC.A033617
Coordination sequence T2 for Zeolite Code TSC.
- Number of ways n-th repdigit number, A010785(n), can be expressed as a polygonal number.A033618
Number of ways n-th repdigit number, A010785(n), can be expressed as a polygonal number.
- Undulating numbers (of form abababab... in base 10).A033619
Undulating numbers (of form abababab... in base 10).
- Numbers all of whose prime factors are palindromes.A033620
Numbers all of whose prime factors are palindromes.
- Numbers k such that k-1 is a palindrome in base 10, and k+1 is a palindrome in base 17.A033621
Numbers k such that k-1 is a palindrome in base 10, and k+1 is a palindrome in base 17.
- Good sequence of increments for Shell sort (best on big values).A033622
Good sequence of increments for Shell sort (best on big values).
- Grundy function for turn-at-most-4-coins game.A033623
Grundy function for turn-at-most-4-coins game.
- Primes and gaps for the first 20 distinct consecutive gaps.A033624
Primes and gaps for the first 20 distinct consecutive gaps.
- Primes and gaps for the first 10 increasing consecutive gaps.A033625
Primes and gaps for the first 10 increasing consecutive gaps.
- Primes and gaps for the first 11 decreasing consecutive gaps.A033626
Primes and gaps for the first 11 decreasing consecutive gaps.
- 0-additive sequence: not the sum of any previous pair.A033627
0-additive sequence: not the sum of any previous pair.
- Numbers that are in both the 1-additive and 0-additive sequences (A002858 and A033627).A033628
Numbers that are in both the 1-additive and 0-additive sequences (A002858 and A033627).
- Numbers that are not the sum of two distinct Ulam numbers.A033629
Numbers that are not the sum of two distinct Ulam numbers.
- Number of partitions of n into distinct divisors of n.A033630
Number of partitions of n into distinct divisors of n.
- Numbers k such that sigma(phi(k)) = sigma(k) where sigma is the sum of divisors function A000203 and phi is the Euler totient function A000010.A033631
Numbers k such that sigma(phi(k)) = sigma(k) where sigma is the sum of divisors function A000203 and phi is the Euler totient function A000010.
- Numbers k such that sigma(phi(k)) = phi(sigma(k)).A033632
Numbers k such that sigma(phi(k)) = phi(sigma(k)).
- a(n) = n-th prime modulo 19.A033633
a(n) = n-th prime modulo 19.
- OddPowerSigma(n) = sum of odd power divisors of n.A033634
OddPowerSigma(n) = sum of odd power divisors of n.
- Square-root-perfect numbers: srsigma(n)=m*n^(1/2) for some integer m.A033635
Square-root-perfect numbers: srsigma(n)=m*n^(1/2) for some integer m.
- a(n) = (n-1)! * Product_{i=1..n-1} ((2*n)!-2*i-1).A033636
a(n) = (n-1)! * Product_{i=1..n-1} ((2*n)!-2*i-1).
- Products of partition numbers A000041(n).A033637
Products of partition numbers A000041(n).
- Quarter-squares plus 1 (that is, a(n) = A002620(n) + 1).A033638
Quarter-squares plus 1 (that is, a(n) = A002620(n) + 1).
- Base-2 digital convolution sequence.A033639
Base-2 digital convolution sequence.
- Base 3 digital convolution sequence.A033640
Base 3 digital convolution sequence.
- Base 4 digital convolution sequence.A033641
Base 4 digital convolution sequence.
- Base 5 digital convolution sequence.A033642
Base 5 digital convolution sequence.
- Base 6 digital convolution sequence.A033643
Base 6 digital convolution sequence.
- Base 7 digital convolution sequence.A033644
Base 7 digital convolution sequence.
- Base 8 digital convolution sequence.A033645
Base 8 digital convolution sequence.
- Base 9 digital convolution sequence.A033646
Base 9 digital convolution sequence.
- Base 10 digital convolution sequence.A033647
Base 10 digital convolution sequence.
- Trajectory of 3 under map x->x + (x-with-digits-reversed).A033648
Trajectory of 3 under map x->x + (x-with-digits-reversed).
- Trajectory of 5 under map x->x + (x-with-digits-reversed).A033649
Trajectory of 5 under map x->x + (x-with-digits-reversed).
- Trajectory of 7 under map x --> x + (x-with-digits-reversed).A033650
Trajectory of 7 under map x --> x + (x-with-digits-reversed).
- Trajectory of 9 under map x->x + (x-with-digits-reversed).A033651
Trajectory of 9 under map x->x + (x-with-digits-reversed).
- Trajectory of 13 under map x->x + (x-with-digits-reversed).A033652
Trajectory of 13 under map x->x + (x-with-digits-reversed).
- Trajectory of 15 under map x->x + (x-with-digits-reversed).A033653
Trajectory of 15 under map x->x + (x-with-digits-reversed).
- Trajectory of 17 under map x->x + (x-with-digits-reversed).A033654
Trajectory of 17 under map x->x + (x-with-digits-reversed).
- Trajectory of 19 under map x->x + (x-with-digits-reversed).A033655
Trajectory of 19 under map x->x + (x-with-digits-reversed).
- Trajectory of 21 under map x->x + (x-with-digits-reversed).A033656
Trajectory of 21 under map x->x + (x-with-digits-reversed).
- Trajectory of 23 under map x->x + (x-with-digits-reversed).A033657
Trajectory of 23 under map x->x + (x-with-digits-reversed).
- Trajectory of 25 under map x->x + (x-with-digits-reversed).A033658
Trajectory of 25 under map x->x + (x-with-digits-reversed).
- Trajectory of 27 under map x->x + (x-with-digits-reversed).A033659
Trajectory of 27 under map x->x + (x-with-digits-reversed).
- Trajectory of 29 under map x->x + (x-with-digits-reversed).A033660
Trajectory of 29 under map x->x + (x-with-digits-reversed).